XBOX↓ BAD FOR PLAYERS4 min read

Xbox Is Closing Ninja Theory — Nine Days After Announcing Their Next Game

Microsoft confirmed it is shutting down Hellblade studio Ninja Theory and Psychonauts developer Double Fine. Compulsion Games is scrambling to buy itself back. Reports say Microsoft knew the whole time — before the Showcase where Senua was revealed.

Xbox Is Closing Ninja Theory — Nine Days After Announcing Their Next Game

The timeline

  1. 2018Microsoft acquires Ninja Theory, Compulsion Games, and Playground Games
  2. 2021Xbox acquires ZeniMax/Bethesda for $7.5B
  3. 2023Activision Blizzard acquisition closes at $69B — largest gaming deal in history
  4. May 2024Xbox closes Arkane Austin and Tango Gameworks — first wave of studio cuts
  5. 2025Phil Spencer steps down. Asha Sharma named Xbox CEO. Craig Duncan appointed Xbox Game Studios head.
  6. April 2025Compulsion Games ships South of Midnight to positive reviews
  7. June 7, 2026Xbox Games Showcase reveals Senua (Hellblade 3) by Ninja Theory, announced for 2027. Project: Mara officially cancelled same day.
  8. June 15-16, 2026The Verge and Bloomberg report Xbox is closing Ninja Theory and Double Fine. Craig Duncan exits. Compulsion in negotiation.

The breakdown

Nine days. That is how long it took for one of the most exciting reveals at the Xbox Games Showcase to turn into one of the most damning stories in Xbox history.

On June 7, Ninja Theory stepped on stage and revealed Senua — a new chapter in the Hellblade series, due in 2027. The crowd loved it. On June 16, The Verge and Bloomberg reported that Xbox is closing Ninja Theory. And according to reporting from Game File, Microsoft knew before the Showcase.

Three studios on the chopping block


The list goes beyond Ninja Theory. Double Fine — the legendary studio Tim Schafer founded in 2000, responsible for Psychonauts, Brutal Legend, and Broken Age — is in active negotiations to buy itself back from Microsoft rather than be shut down outright. Compulsion Games, the Montreal studio that shipped South of Midnight just over a year ago in April 2025, is in a similar position.

Bloomberg reporter Jason Schreier also noted that several other Xbox studios are in negotiations for their futures and remain at risk. The exact number has not been confirmed.

The Showcase problem

The timing of the Senua reveal is the most damning part. IGN reports that Microsoft allegedly planned to close or spin off Ninja Theory before the Xbox Games Showcase — and showed the game anyway, believing the announcement would soften the eventual closure news.

Whether that was a calculated PR move or a hedge in case a buyer emerged, the result is the same: players watched a Hellblade 3 trailer with genuine excitement while the people who made it were about to be told their studio was closing.

How did we get here?

Microsoft spent five years acquiring studios at a historically aggressive pace — Ninja Theory and Compulsion in 2018, ZeniMax/Bethesda in 2021, and Activision Blizzard in 2023 for $69 billion. Then came the layoffs. Thousands of cuts across 2024 and 2025. Arkane Austin closed. Tango Gameworks closed. The Initiative and Perfect Dark cancelled.

Phil Spencer, the face of Xbox's acquisition era, stepped down. New CEO Asha Sharma launched a public reset. Craig Duncan, who led Xbox Game Studios, left the company on the same day the latest closures were reported. The people who built this portfolio are gone. Now the portfolio itself is being dismantled.

Games affected

Ninja Theory employees

CONFIRMED
WAS

Actively developing Senua / Hellblade 3, due 2027

NOW

Studio confirmed closing; team searching for a buyer

Double Fine (Tim Schafer)

AT RISK
WAS

Operating as an Xbox first-party studio

NOW

Leadership in active buyout negotiations to go independent

Compulsion Games

AT RISK
WAS

Delivered South of Midnight in April 2025

NOW

In negotiations with Xbox — closure or spin-off pending

Hellblade 3 / Senua

UNCERTAIN
WAS

Announced at Xbox Showcase, in active development

NOW

Future unknown pending resolution of Ninja Theory closure

Project: Mara

CANCELLED
WAS

Experimental psychological horror game in development since 2020

NOW

Officially cancelled June 7 — whole studio redirected to Senua, then that studio closed 9 days later

What this means for you

  • Three beloved studios are being cut — Ninja Theory shipped Hellblade 2, Compulsion shipped South of Midnight just a year ago. None of this is good for players.
  • If you were excited about Hellblade 3 / Senua after the Showcase reveal, that hype now has a massive asterisk. The team making it may not exist by 2027.
  • Microsoft reportedly used the Xbox Showcase to generate buzz for games it had no plan to fund. That is a trust problem — for players and for the industry.
★ EDITORIAL

Microsoft used their own Showcase as a smokescreen — and Project: Mara tells the full story

Remember Project: Mara? The experimental psychological horror game Ninja Theory teased back in 2020 — set entirely inside a single apartment, built around real-world accounts of mental terror. It went dark for years. When Senua was announced at the Xbox Showcase on June 7, studio head Dom Matthews confirmed Mara was cancelled — official reason: the whole team was pivoting to Senua. Nine days later, the studio was told it is closing. So Ninja Theory cancelled their most ambitious experimental project, redirected everyone to Hellblade 3, and then got shut down anyway. Now we know what that silence was really about.

Double Fine — Tim Schafer's studio, one of the most storied in the industry — is trying to buy itself back. A legendary studio scrambling to raise money to survive being owned by one of the largest companies on earth. This is what an acquisition looks like from the inside when the acquirer stops caring.

If they make it out and win their independence back, the lesson is worth saying plainly: selling to a big powerhouse is a gamble, not a rescue. If a studio is in genuine financial trouble with no way out, sometimes a buyout is the only option. But if you are successful while independent, you have something most large corporations have quietly lost — creative risk-taking, identity, the freedom to make something weird and see where it goes. No acquisition price is worth trading that away without looking past the check on the table to what the next five years actually look like.

These studios gave Microsoft something it could not build internally, and Microsoft burned it anyway. That is not a restructuring. It is a failure of stewardship — and the people paying for it are the developers who believed in the deal.

— THE NEXT SAVE POINT EDITORS

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